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  1. (hist) ‎GLAPI/glGet ‎[51,647 bytes]
  2. (hist) ‎Viewing and Transformations ‎[38,504 bytes]
  3. (hist) ‎Common Mistakes ‎[36,274 bytes]
  4. (hist) ‎Texture ‎[34,510 bytes]
  5. (hist) ‎Vertex Specification ‎[29,666 bytes]
  6. (hist) ‎FAQ ‎[29,546 bytes]
  7. (hist) ‎Framebuffer Object Examples ‎[27,548 bytes]
  8. (hist) ‎Framebuffer Object ‎[25,818 bytes]
  9. (hist) ‎General OpenGL: Transformations ‎[24,544 bytes]
  10. (hist) ‎Buffer Object ‎[22,246 bytes]
  11. (hist) ‎Getting started/XML Toolchain and Man Pages ‎[20,555 bytes]
  12. (hist) ‎Texture Combiners ‎[20,260 bytes]
  13. (hist) ‎GLSL Sampler ‎[20,031 bytes]
  14. (hist) ‎Tutorial1: Rendering shapes with glDrawRangeElements, VAO, VBO, shaders (C++ / freeGLUT) ‎[19,770 bytes]
  15. (hist) ‎History of OpenGL ‎[18,888 bytes]
  16. (hist) ‎GLSL Type Qualifiers ‎[16,333 bytes]
  17. (hist) ‎Creating an OpenGL Context ‎[16,286 bytes]
  18. (hist) ‎GLAPI/glProgramUniform ‎[16,149 bytes]
  19. (hist) ‎GLSL Object ‎[15,720 bytes]
  20. (hist) ‎Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL) ‎[15,350 bytes]
  21. (hist) ‎Image Format ‎[15,197 bytes]
  22. (hist) ‎GLAPI/glPixelStore ‎[15,071 bytes]
  23. (hist) ‎Code Resources ‎[15,001 bytes]
  24. (hist) ‎GLAPI/glTexImage2D ‎[14,691 bytes]
  25. (hist) ‎GLSL Types ‎[14,364 bytes]
  26. (hist) ‎Getting Started ‎[14,360 bytes]
  27. (hist) ‎Pixel Transfer ‎[14,336 bytes]
  28. (hist) ‎GLAPI/glGetActiveUniform ‎[14,283 bytes]
  29. (hist) ‎Programming OpenGL in Linux: GLX and Xlib ‎[14,135 bytes]
  30. (hist) ‎GLAPI/glVertexAttrib ‎[14,088 bytes]
  31. (hist) ‎OpenGL Extensions ‎[14,080 bytes]
  32. (hist) ‎GLAPI/glUniform ‎[13,893 bytes]
  33. (hist) ‎Blending ‎[13,877 bytes]
  34. (hist) ‎Programming OpenGL in Linux: Programming Animations with GLX and Xlib ‎[13,614 bytes]
  35. (hist) ‎Uniform Buffer Object ‎[13,587 bytes]
  36. (hist) ‎History of Programmability ‎[13,263 bytes]
  37. (hist) ‎GLSL Uniform ‎[12,905 bytes]
  38. (hist) ‎Tutorial: OpenGL 3.1 The First Triangle (C++/Win) ‎[12,765 bytes]
  39. (hist) ‎Platform specifics: Windows ‎[12,213 bytes]
  40. (hist) ‎GLAPI/glTexImage3D ‎[11,872 bytes]
  41. (hist) ‎User Wish List ‎[11,736 bytes]
  42. (hist) ‎GLAPI/glTexImage1D ‎[11,671 bytes]
  43. (hist) ‎GLAPI/glGetActiveUniformsiv ‎[11,339 bytes]
  44. (hist) ‎Depth Buffer Precision ‎[10,941 bytes]
  45. (hist) ‎GLAPI/glReadPixels ‎[10,895 bytes]
  46. (hist) ‎OpenGL Shading Language ‎[10,587 bytes]
  47. (hist) ‎GluProject and gluUnProject code ‎[10,468 bytes]
  48. (hist) ‎Programming OpenGL in Linux: Creating a texture from a Pixmap ‎[10,099 bytes]
  49. (hist) ‎GLSL Core Language ‎[9,838 bytes]
  50. (hist) ‎GLAPI/glBlendFunc ‎[9,718 bytes]

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