User contributions
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- 03:35, 30 September 2012 (diff | hist) . . (+393) . . Talk:FAQ (→Restructuring)
- 16:02, 3 September 2012 (diff | hist) . . (+57) . . m General OpenGL
- 12:40, 3 September 2012 (diff | hist) . . (+20) . . General OpenGL (→General Information: Added link to "Legacy OpenGL")
- 04:58, 2 September 2012 (diff | hist) . . (+148) . . Legacy OpenGL (Cleaning up the introduction)
- 06:52, 20 August 2012 (diff | hist) . . (+762) . . FAQ (Adding section "GLU")
- 05:37, 9 August 2012 (diff | hist) . . (+1,092) . . Common Mistakes (→Bad znear value: Adding section "Bad Array Size")
- 04:25, 8 August 2012 (diff | hist) . . (0) . . m OpenGL Loading Library (→GLEW: "GLEW is 1.7.0" becomes "GLEW is 1.9.0")
- 05:54, 5 August 2012 (diff | hist) . . (+260) . . OpenGL Loading Library (→GLEW: Added "GLEW also provides...")
- 05:49, 5 August 2012 (diff | hist) . . (+301) . . OpenGL Loading Library (→GLEW: Added "We should also mention that ...")
- 07:43, 22 July 2012 (diff | hist) . . (+1,008) . . Vertex Transformation (→Step 1 : Getting to eye coordinates: Adding more details)
- 07:33, 22 July 2012 (diff | hist) . . (+341) . . Vertex Transformation (→Step 4 : Getting to window space: So, is [746.1, 411.8, 0.990639] going ....)
- 04:21, 15 July 2012 (diff | hist) . . (+515) . . User talk:V-man (→Changes to OpenGL Loading Library)
- 07:17, 14 July 2012 (diff | hist) . . (+187) . . OpenGL Loading Library ("Extension loading libraries don't fetch the function pointers for GL 1.1 ...")
- 04:28, 20 June 2012 (diff | hist) . . (+31) . . m Framebuffer Object Examples (→Depth only: Added source tags) (top)
- 04:25, 20 June 2012 (diff | hist) . . (+162) . . m Framebuffer Object Examples (→Color texture, Depth texture: Added source tags)
- 04:22, 20 June 2012 (diff | hist) . . (+60) . . m Framebuffer Object Examples (→Quick example, render_to_buffer (p-buffer replacement): Added source tags)
- 04:22, 20 June 2012 (diff | hist) . . (+58) . . m Framebuffer Object Examples (→Quick example, render_to_texture (2D), mipmaps, depth_stencil: Added source tags)
- 04:20, 20 June 2012 (diff | hist) . . (+59) . . m Framebuffer Object Examples (→Quick example, render_to_texture (2D Depth texture ONLY): Added source tags)
- 04:18, 20 June 2012 (diff | hist) . . (+60) . . m Framebuffer Object Examples (→Quick example, render_to_texture (Cubemap): Added source tags)
- 04:17, 20 June 2012 (diff | hist) . . (+60) . . m Framebuffer Object Examples (→Quick example, render_to_texture (2D), mipmaps: Added source tags)
- 04:15, 20 June 2012 (diff | hist) . . (+60) . . m Framebuffer Object Examples (→Quick example, render_to_texture (2D): Added source tags)
- 05:49, 19 June 2012 (diff | hist) . . (-13) . . m Getting Started (→Tutorials and How To Guides: Updated the link to The OpenGL Programming Guide)
- 06:04, 16 June 2012 (diff | hist) . . (+340) . . FAQ (→Unresolved External Symbol: Adding info about gcc compiler)
- 05:55, 15 June 2012 (diff | hist) . . (+777) . . Related toolkits and APIs (→Image and Texture Libraries: Added DDS and BC7 information)
- 05:31, 11 June 2012 (diff | hist) . . (+6) . . m FAQ (→Why is my GL version only 1.4 or lower?)
- 05:29, 11 June 2012 (diff | hist) . . (+540) . . FAQ (→How do I tell what version of OpenGL I'm using?: Added paragraph "In order to get the latest version....")
- 14:14, 9 June 2012 (diff | hist) . . (+56) . . Common Mistakes (→Texture Unit: Some corrections)
- 06:24, 26 May 2012 (diff | hist) . . (+1,210) . . Common Mistakes (Added section "Bad znear value")
- 16:20, 25 April 2012 (diff | hist) . . (+2,004) . . FAQ (Added section "Drawing A Cube")
- 04:55, 21 April 2012 (diff | hist) . . (+87) . . m Texturing a Sphere (Added source code formatting tags)
- 04:52, 21 April 2012 (diff | hist) . . (+133) . . Texturing a Sphere (→Cubemapping a Sphere: Adding GLSL version)
- 04:42, 19 April 2012 (diff | hist) . . (+1,010) . . FAQ (Added section "Font Rendering and Text Rendering")
- 04:30, 19 April 2012 (diff | hist) . . (+2) . . m FAQ (→Not Declared In This Scope: Corrected a formating issue)
- 04:58, 16 April 2012 (diff | hist) . . (+60) . . User talk:V-man
- 05:13, 7 April 2012 (diff | hist) . . (+128) . . m FAQ (→Why is my GL version only 1.4 or lower?: Added link to glGetString page)
- 03:05, 20 March 2012 (diff | hist) . . (+1) . . m Common Mistakes (→Unsupported formats #3: Correcting GL_TEXTURE2D to GL_TEXTURE_2D)
- 03:05, 20 March 2012 (diff | hist) . . (+394) . . Common Mistakes (→Unsupported formats #4: Clarifying)
- 09:27, 16 March 2012 (diff | hist) . . (+607) . . FAQ (Added section "Not Declared In This Scope")
- 14:45, 11 March 2012 (diff | hist) . . (+126) . . m OpenGL Loading Library (→GLEW)
- 06:30, 3 March 2012 (diff | hist) . . (+2,062) . . Vertex Buffer Object (→Sample Code: Adding additional explanations to "Sample Code" section)
- 05:17, 26 February 2012 (diff | hist) . . (+142) . . m VBO - just examples (→Render A Triangle #2: "Also, we aren't using shaders but you must setup a shader...")
- 06:36, 14 February 2012 (diff | hist) . . (+20) . . m Related toolkits and APIs (English - Changing "Toolkits top on OpenGL" to "Toolkits that are Layered on top of OpenGL")
- 13:57, 13 February 2012 (diff | hist) . . (+305) . . Related toolkits and APIs (Added section "3D File Libraries")
- 06:45, 11 February 2012 (diff | hist) . . (+712) . . Common Mistakes (Adding section "Checking For Errors When You Compile Your Shader")
- 06:38, 11 February 2012 (diff | hist) . . (-243) . . Common Mistakes (Renaming section "GL_TEXTURE_MAG_FILTER" to "glGetError")
- 15:56, 5 February 2012 (diff | hist) . . (+477) . . Performance (Adding section "Texture Mipmaps" and "Texture Anisotropy")
- 09:35, 27 January 2012 (diff | hist) . . (+1,091) . . Platform specifics: Windows (Added section "The Default Renderer") (top)
- 16:42, 24 January 2012 (diff | hist) . . (+64) . . FAQ (→Why is my GL version only 1.4 or lower?: Getting rid of "Depending on whether you are using Windows Vista...")
- 13:38, 24 January 2012 (diff | hist) . . (+69) . . m Platform specifics: Windows (→PFD_DRAW_TO_BITMAP: Adding "It will give you the Microsoft OpenGL version 1.1 software renderer.")
- 05:59, 15 January 2012 (diff | hist) . . (+28) . . m FAQ (Splitting off section "What is an OpenGL context?" into section "Offscreen Rendering")
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