User contributions
- 05:04, 26 February 2012 (diff | hist) . . (+31) . . m Sampler (GLSL) (Fixed multiple references to glUniformi(v) which should have been glUniform1i(v).)
- 01:19, 21 February 2012 (diff | hist) . . (+1) . . m Texture (Fixed code example for swizzle mask section. It was attempting to assign an array of GLint values to a single GLenum.)