Portal:OpenGL Concepts/Deprecation and Removal

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In OpenGL version 3.0, a lot of redundant yet long-standing functionality was marked Deprecated. This means that it was still supported, but the ARB would be willing to remove it in later versions. In OpenGL 3.1, most of this functionality was removed (and therefore is not deprecated). In OpenGL 3.2, the removed functionality was spun off into a "compatibility profile" specification. The core profile would continue to not have this functionality.

This wiki focuses primarily on the core profile of OpenGL.