GLAPI/glVertexAttribBinding

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glVertexAttribBinding
Core in version 4.4
Core since version 4.3
Core ARB extension ARB_vertex_attrib_binding

glVertexAttribBinding: associate a vertex attribute and a vertex buffer binding

Function Definition

 void glVertexAttribBinding(GLuint attribindex​, GLuint bindingindex​);
attribindex
The index of the attribute to associate with a vertex buffer binding.
bindingindex
The index of the vertex buffer binding with which to associate the generic vertex attribute.

Description

glVertexAttribBinding, establishes an association between the generic vertex attribute whose index is given by attribindex​ and a vertex buffer binding whose index is given by bindingindex​. attribindex​ must be less than the value of GL_MAX_VERTEX_ATTRIBS​ and bindingindex​ must be less than the value of GL_MAX_VERTEX_ATTRIB_BINDINGS​.

Errors

GL_INVALID_VALUE​ is generated if attribindex​ is greater than or equal to the value of GL_MAX_VERTEX_ATTRIBS​.

GL_INVAILD_VALUE​ is generated if bindingindex​ is greater than or equal to the value of GL_MAX_VERTEX_ATTRIB_BINDINGS​.

GL_INVALID_OPERATION​ is generated if no vertex array object is bound.

Associated Gets

glGet with arguments GL_MAX_VERTEX_ATTRIB_BINDINGS​, GL_VERTEX_BINDING_DIVISOR​.

See Also

glBindVertexArray, glBindVertexBuffer, glEnableVertexAttribArray, glVertexAttribFormat, glVertexBindingDivisor, glVertexAttribPointer

Copyright

Copyright © 2012 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.