|Core in version||4.3|
|Core since version||1.5|
glIsQuery: determine if a name corresponds to a query object
GLboolean glIsQuery(GLuint id);
- Specifies a value that may be the name of a query object.
glIsQuery returns GL_TRUE if id is currently the name of a query object. If id is zero, or is a non-zero value that is not currently the name of a query object, or if an error occurs, glIsQuery returns GL_FALSE.
Copyright © 2005 Addison-Wesley. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.