|Core in version||4.3|
|Core since version||3.2|
|Core ARB extension||ARB_texture_multisample|
glGetMultisamplefv: retrieve the location of a sample
void glGetMultisamplefv(GLenum pname, GLuint index, GLfloat *val);
- Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION.
- Specifies the index of the sample whose position to query.
- Specifies the address of an array to receive the position of the sample.
glGetMultisamplefv queries the location of a given sample. pname specifies the sample parameter to retrieve and must be GL_SAMPLE_POSITION. index corresponds to the sample for which the location should be returned. The sample location is returned as two floating-point values in val and val, each between 0 and 1, corresponding to the x and y locations respectively in the GL pixel space of that sample. (0.5, 0.5) this corresponds to the pixel center. index must be between zero and the value of GL_SAMPLES - 1.
If the multisample mode does not have fixed sample locations, the returned values may only reflect the locations of samples within some pixels.
GL_INVALID_ENUM is generated if pname is not one GL_SAMPLE_POSITION.
GL_INVALID_VALUE is generated if index is greater than or equal to the value of GL_SAMPLES.
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