Equalizer

Overview

Equalizer is an open source framework for the development and deployment of parallel OpenGL applications. An Equalizer application can run unmodified on any visualization system, from a singlepipe workstation to large scale graphics clusters and multi-GPU workstations. Equalizer is built upon a scalable OpenGL-based programming interface solving problems that are common to any multipipe application. The API is minimally invasive, making application porting as easy as possible while delivering maximum performance.

More Information

For further information on mailing lists, downloads, support and documentation, please visit the Equalizer website.

Compatibility

Equalizer is written in standard C++. It is running on Windows XP, GNU/Linux and Mac OS X systems. Equalizer is written in a portable way, and has been tested on 32 bit and 64 bit little endian and big endian systems.

Use Cases

An Equalizer application can be configured at runtime to be used in a wide range of parallel rendering scenarios, for example:

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Features

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Licensing

Equalizer is licensed under the Lesser GNU Public License (LGPL), which allows distribution with commercial and open-source applications. Commercial support and development services are available from Eyescale Software GmbH.