Programming Language Bindings to OpenGL

OpenGL is supported on every major operating system, it works with every major windowing system, and it is callable from most programming languages. It offers complete independence from network protocols and topologies. All OpenGL applications produce consistent visual display results on any OpenGL API-compliant hardware, regardless of operating system or windowing system.

Programming Language Bindings to OpenGL

C# OpenGL Bindings

Fortran 90 OpenGL Bindings

  • f90gl is a public domain implementation of the official Fortran 90 bindings for OpenGL. With the new bindings, a Fortran programmer can write standard-conforming graphics applications that will be portable over most computing platforms. The current version is Version 1.2.3 This version implements the interface for OpenGL 1.2, GLU 1.2, GLUT 3.7, and several extensions. It supports several Unix workstations and Windows 95/98/NT. It is also the Fortran interface for Mesa.

Java Bindings to OpenGL

Perl OpenGL Bindings

Pike OpenGL Bindings

  • Pike has a native interface to OpenGL. In addition to Pikes GL support Pike also supports GLU and GLUT.

Python OpenGL Bindings

  • PyOpenGL is a cross-platform open source Python binding to the standard OpenGL API providing 2-D and 3-D graphic drawing. PyOpenGL supports the GL, GLU, and GLUT libraries. The library can be used with the Tkinter, wxPython, FxPy, and Win32GUI windowing libraries (or almost any windowing library which can provide an OpenGL context).
  • PyGlut makes GLUT available from the Python interpreter.

Ada OpenGL Bindings

OpenGL and Visual Basic

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