*** context.c Fri Apr 25 15:19:08 1997 --- context.c.orig Thu Apr 24 18:01:56 1997 *************** *** 899,907 **** vis->InvAlphaScale = 1.0F / alpha_scale; } vis->IndexBits = index_bits; ! vis->DepthBits = (depth_bits > 0) ? 8*sizeof(GLdepth) : 0; ! vis->AccumBits = (accum_bits > 0) ? 8*sizeof(GLaccum) : 0; ! vis->StencilBits = (stencil_bits > 0) ? 8*sizeof(GLstencil) : 0; if (red_scale==255.0F && green_scale==255.0F && blue_scale==255.0F && alpha_scale==255.0F) { --- 899,907 ---- vis->InvAlphaScale = 1.0F / alpha_scale; } vis->IndexBits = index_bits; ! vis->DepthBits = depth_bits; ! vis->AccumBits = accum_bits; ! vis->StencilBits = stencil_bits; if (red_scale==255.0F && green_scale==255.0F && blue_scale==255.0F && alpha_scale==255.0F) {