OpenGL API-based Product - Detail Listing
Spineless is a generic cross-platform 3D game engine implemented in Python with Pyrex optimizations. Focus is on flexibility, clean design and ease of use, not pure speed. It uses the OpenGL API for 2D and 3D graphics acceleration, GLEW for extension handling, and FMOD for 3D hardware accelerated audio.
|Company/URL||Jussi Lepisto http://spineless.sourceforge.net/|
|Platforms||Windows, Mac OS, Unix/Linux|
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