OpenGL API-based Product - Detail Listing
Icosahedron based Real-time Planetary terrain triangulator utilizing recursive subdivision of equilateral triangles. Subdivision is determined by several impact factors including screen-space area, normal deviation and triangle area. OpenGL based rendering using GLSL for high detail texturing.
|Company/URL||Organic Vectory http://OrganicVectory.com|
|Platforms||Windows, Mac OS, Unix/Linux|
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