OpenGL Headline News

OpenGL 4.5 Specification Released

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Khronos publicly released the OpenGL 4.5 specification today, bringing the very latest functionality to the industry’s most advanced 3D graphics API while maintaining full backwards compatibility, enabling applications to incrementally use new features. The full specification and reference materials are available for immediate download from the OpenGL Registry. The OpenGL 4.5 reference card is available for download today, and as usual, an official OpenGL 4.5 feedback thread is awaiting your feedback. The full press release is available here.

OpenCSG 1.4.0 with fixes for large CSG expressions

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Sep 16, 2014

OpenCSG is an library for doing image-space rendering of shapes made up by constructive solid geometry (CSG), using and integrating with OpenGL. The new release 1.4.0 contains bug fixes for rendering CSG expressions made up from more than 255 primitives. OpenCSG implements a couple of different algorithms for rendering CSG, and all of them now work correctly for geometry that exceeds this number of primitives.

OGLplus 0.51.0 released

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Aug 28, 2014

OGLplus is a collection of open-source, cross-platform libraries which implement an object facade over the modern OpenGL, OpenAL and EGL C-language APIs. It automates resource and object management, error handling and makes the use of these libraries in C++ safer and more convenient.

Delphi / Pascal OpenGL header translation now supports OpenGL 4.5

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Aug 27, 2014

The Delphi/Pascal OpenGL header translation of the Delphi OpenGL Community has been updated to the latest 4.5 release of OpenGL. The header is a one-in-all unit, and supports all OpenGL versions up to 4.5 (core and extensions). It can be used with Delphi and Freepascal and supports a wide range of platforms, including 32- and 64- Bit Windows, Linux and Mac OSX. The current download and changelog can be found on the official bitbucket repository.

NV_path rendering functional improvements with NVIDIA’s 337.88 drivers

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Aug 21, 2014

NV_path_rendering is an OpenGL extension for GPU-accelerated path rendering. Recent functionality improvements provide better performance, better typography, rounded rectangles, conics, and OpenGL ES support. This functionality is available today with NVIDIA’s 337.88 drivers. Sample code is available on github.

Slides from 2014 SIGGRAPH Khronos Group BOF presentations now online

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Aug 20, 2014

The Khronos Group has posted some of the SIGGRAPH 2014 BOF presentation slides online. More to come!

GLEW 1.11.0 adds support for OpenGL 4.5

Category: Developers

Aug 19, 2014

GLEW is a cross-platform (Windows, Linux, Mac, Unix) open-source C/C++ extension loading library for OpenGL. GLEW 1.11.0 adds support for OpenGL 4.5 and various AMD, EXT, INTEL and NV extensions.

NeoAxis 3D Engine 2.2 Released

Category: Applications

Aug 19, 2014

NeoAxis Group Ltd has released a new version of the free OpenGL-based universal environment for 3D project development NeoAxis 3D Engine 2.2. This new version includes updated character physics, profiling tool in map editor, WPF widget performance improvements, PhysX improvements and bug fixes.

Piccante 0.2 the hottest HDR library with OpenGL support

Category: Developers

Aug 13, 2014

Piccante is a C++11 multi-platform (windows, mac os x, and linux) open-source (LGPL license v3.0) imaging library, specifically designed for High Dynamic Range (HDR) processing with OpenGL support. The latest version provides examples for OpenGL 4.0 based on QT5.

Watch Replay of “OpenGL 4.5 Update for NVIDIA GPUs”

Category: Developers

Aug 13, 2014

Watch the replay of Monday’s “OpenGL 4.5 Update for NVIDIA GPUs” talk. Piers Daniell explains OpenGL 4.5; Mark Kilgard demonstrates GPU-accelerated Adobe Illustrator CC 2014 and the latest OpenGL functionality on Shield Tablet. This is just one talk in NVIDIA’s “Best of GTC” track of talks with replays available now.

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