OpenGL Headline News
Shader Designer V1.5.6 adds enhanced mesh editing
Category: Developers •
Sep 14, 2004
The OpenGL Shader Designer is an IDE for developing fragment and vertex shaders in the OpenGL Shading Language. It has all the features you’d expect from a shader development environment with a simple yet powerfull GUI. This new v1.5.6 solves stability issues, adds new meshes, and a system for handling meshes more easily.
