Part of the Khronos Group

OpenGL Headline News

Sh V0.7.6 high-level GPU metaprogramming language adds opengl:state metatag

Category: Developers

Feb 25, 2005

Sh is a metaprogramming language for modern programmable GPUs with a special “retained” mode, which collects a sequence of Sh operations into a program (at run time), optimizes it and generates intermediate code for any particular GPU. The intermediate code can then be passed on to a backend OpenGL ARB_{fragment,vertex}_program extensions and transformed into actual GPU assembly.  This lets you write programs for graphics cards in C++ itself. The latest v0.7.6 adds a new “opengl:state” metatag in the OpenGL backend. This allows uniforms to be bound to existing OpenGL state, such as modelview matrices or light positions.

Read more OpenGL news

Column Header
Column Footer

temperature-friend