OpenGL Headline News
PixelBox Academy online course on using COLLADA with the OpenGL API
Category: Developers •
Feb 09, 2006
PixelBox Academy will open a COLLADA section in the Academy Shader Farm and provide online training modules to cover how to write a program to use COLLADA data; how to create code for rendering COLLADA geometry in OpenGL; and how to use FX Composer 2.0 (which support OpenGL Shading Language) jointly with Maya, 3D Studio Max and Softimage XSI to create and apply shader effects.
