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Unigine v0.4 demo with dual render: OpenGL/Direct3D

May 22, 2007

A new demo, which is based on forthcoming Unigine v0.4 engine, is available. The demo shows a lot of modern visual effects: HDR rendering, parallax occlusion mapping, ambient occlusion mapping, translucence, volumetric light and fog, glow, advanced particle systems, postprocessing (motion blur, radial blur, DoF, color correction, Sobel filter, refraction, stereo mode). It works either on Windows and Linux. There is also a benchmark in the demo, which can be used to compare performance in Direct3D and OpenGL

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