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June updates to Magnum C++11 and OpenGL/GLES/WebGL graphics engine

Jul 07, 2014

Magnum is multiplatform 2D/3D graphics engine written in C++11 and modern OpenGL, released under MIT license. The June snapshot brings experimental Android support, windowless applications and command-line tools also on Windows and OS X, OBJ importer plugin, improved texture and mesh handling, multisample textures, instanced rendering, more robust support for driver detection and workarounds, ability to combine pure GL API calls with Magnum code and build system and documentation enhancements.

Category: DevelopersApplicationsPermalink

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