OpenGL News Permalink

Irrlicht OpenGL API-accelerated 3D game engines adds Collada mesh format import

May 26, 2005

The Irrlicht Engine is an open source high performance OpenGL API-accelerated realtime 3D engine written in C++ with support for .NET. The new v0.10.0 adds suport for five new materials including parallax mapping (used in UnReal 3), renter to texture, specular highlights and COLLADA import.

Category: Developers • (0) Trackbacks

Column Header
Column Footer