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GLSHell v2.0 script interpreter adds support for OpenGL FBO extension

Jul 28, 2005

GL shell is a script interpreter based on bytecode compiler from Unigine engine.  GLSHell v2.0 adds increased speed,  a new ‘Mesh’ class with hardware support of shadow volumes and EXT_framebuffer_object extension support. The download includes 15 demos including Mandelbrot fractal, hardware IFS fractals, GPU ratytracing, 2D metaballs, GPU knots, paralax mapping, hardware shadow maps, stencil shadows, and more.

Category: Developers

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