OpenGL Headline News
Optimized OpenGL Texture Transfers
Category: Developers •
Jul 18, 2012
Watch Shalini Venkataraman explain how to optimize OpenGL texture transfers (or review the slides) using the ARB_sync extension and debug your transfers with the ARB_debug_output extension. Also look for her article on the subject in the soon-to-be-released OpenGL Insights book.

