OpenGL Headline News
OpenSceneGraph v0.9.9 adds tight integration of OpenGL Shading Language
Category: Developers •
May 27, 2005
OpenSceneGraph is an open source high peformance 3D graphics toolkit, used in visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and the OpenGL API it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris and FreeBSD. The new v0.9.9 adds tight integration of OpenGL Shading Language support directly into the core osg library, new reflection/introspection support, new particle effects, movie support and DXF import.
