OpenGL Headline News
OpenGL API code samples from screen initialization to vertex & fragment shaders
Category: Developers •
Jan 20, 2005
This series of OpenGL API tutorials for Win32 covers a wide range of topics including: simple full screen window initialization, occlusion query, billboarding, texture animated 3d sprites, shadow mapping, shadow volumes, vertex & fragment shaders, various shaders, 3D collision detection and more.
