OpenGL Headline News
OpenGL API-accelerated Torque 2D and Torque Game engines to support 64-bit code on Mac OS Tiger
Category: Developers •
Apr 27, 2005
The OpenGL API-based Torque 2D and Torque Game engines will take advantage of 64-bit support and Xcode 2.0 optimizations under Mac OS Tiger. These enhancements deliver into both professional and consumers hands the ability to create native Mac OS X games with the highest quality tools available for less than a 1,000th the price of comparable technologies on the market.
