OpenGL Headline News
OpenGL 3 - what types of changes to expect from your favorite 3D applications
Category: Developers •
Feb 19, 2009
Now that OpenGL 3.0 is well on its way to a desktop nearby, you may be curious about what types of changes to expect from your favorite 3D applications. Nick Haemel from AMD points out FBOs, transform feedback, and VAOs in particular and how they map to application functionality.
