OpenGL Headline News

ogldev: ‘Deferred Shading - Part 3’ tutorial published

Category: Developers

May 07, 2012

The 37th installment in a series of tutorials dedicated to promoting modern OpenGL development on Linux, with a focus on version 3.x and beyond. This tutorial is the third out of three tutorials that introduce the subject of deferred shading.

Read more OpenGL news

temperature-friend