OpenGL Headline News
Next-Generation Rendering with OpenGL - NVIDIA’s presentations from GDC
Category: Developers •
Mar 16, 2005
NVIDIA’s presentations from the recent Game Developers Conference are now available online. These include the talks from the full-day OpenGL tutorial on Tuesday and cover: the OpenGL Framebuffer Object Extension, Image Processing Tricks in OpenGL, OpenGL 2.0 and New Extensions, Programming for SLI in OpenGL, OpenGL Performance Tools, and GPGPU: General-Purpose Computation on GPUs. NVIDIA sponsored session are also available.
