OpenGL Headline News
MeshLab open source system for the processing of large 3D meshes with hi-res OpenGL API shader based
Category: Applications •
Jan 23, 2006
MeshLab is an open source portable and extensible system for the processing of unstructured 3D triangular meshes, in particular the not-so-small 3D models found in 3D scanning. MeshLab provides a set of tools for cleaning, healing, inspecting, rendering and converting this kind of large unstructured meshes. Main features: Input/output in many formats (PLY, STL, OFF, OBJ, 3DS), many cleaning filters, and efficient OpenGL API shader-based rendering in high resolution (up to 16k x 16k) for high quality printing and it can work with large meshes (~10 Million of triangles).