OpenGL Headline News
Mercury Computer Systems and NVIDIA provide Data Computation on the Fly with Open Inventor(TM) and OpenGL shaders
Nov 14, 2007
Mercury will integrate NVIDIA’s Tesla(TM) GPU compute power inside the Open Inventor(TM) by Mercury Computer Systems 3D development toolkit for highly demanding computing tasks in the data analysis, interpretation, and simulation E&P workflows. Mercury’s visualization solution also includes advanced support of OpenGL shaders to further enhance the 3D visualization perception for the end user, while allowing strong interoperability with the NVIDIA CUDA toolkit for on-the-fly computing. Open Inventor(TM) by Mercury Computer Systems is an object-oriented, cross-platform 3D graphics toolkit for rapid prototyping and development of industrial-strength interactive 3D applications using C++, .NET or Java. It provides the power and functionality of OpenGL at an object-oriented level including advanced support of OpenGL shaders to further enhance the 3D visualization perception of the end user.