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Khronos posts OpenGL BOF slides from Siggraph 2008

Aug 18, 2008

Almost 300 developers and industry leaders gathered to hear the details about OpenGL 3.0.  Feedback was positive - great functionality has been added to the specification and the mechanisms put in place to move the specification forward quickly. In particular, Blizzard’s insights into why OpenGL 3.0 met their commercial needs - and the fact that NVIDIA announced immediate availability of OpenGL 3.0 drivers drew rounds of applause.

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