OpenGL Headline News
jME v0.7 Java scene graph API adds OpenGL API pixel shader support
Category: Developers •
Sep 02, 2004
jME (jMonkey Engine) is a high performance scene graph API written in Java. It currently supports OpenGL API rendering using the Lightweight Java Game Library (LWJGL). The new v0.7 release improves documentation, model loading, adds a render que, and support pixel shaders.
