OpenGL Headline News
Irrlicht engine v1.2 adds support for texture matrix, FBO, and multisampling under Linux
Category: Developers •
Nov 30, 2006
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. The new v1.2 adds texture matrix support for hardware accelerated drivers, multisampling with OpenGL under Linux added, non-power-of-two textures, frame buffer objects for render targets larger than the screen, OpenGL render state fixes, enhanced COLLADA support and more.
