Part of the Khronos Group

XNA, DirectX & OpenGL® Fieldguide

Dec 11, 2007

An interesting post in has appeared outlining the major differences and pros and cons of OpenGL, DirectX and XNA. XNA is a product based on the Microsoft .NET framework v2.0 and sits on top of Microsoft Direct3D. Because of this, XNA is only suitable for Microsoft Windows platforms and the Microsoft XBox platform.

Category: General

Posted on 12/11 at 04:48 PM


Leave a comment

Commenting is not available in this weblog entry.

<< Back to main

Column Header
Column Footer