WinBasicGL v1.0 BASIC language with support for 100+ OpenGL API calls
WinBasicGL is a simple programming environment for Win32 platform with support for over 100 OpenGL API commands. This allows you to create simple games, demos and graphics applications using the BASIC programming language. It use FASM as a backend Assembler to generate the final executable.
Posted on 12/29 at 03:53 AM
Next entry: Equalizer v0.2 parallel OpenGL API rendering framework adds support for scalable rendering
Previous entry: Linderdaum Engine SDK v0.5.70 adds new advanced OpenGL API functionality
This page has been viewed 843539 times •
