Dec 05, 2005
Visual Computing: Geometry, Graphics, and Vision is a concise introduction to common notions, methodologies, data structures and algorithmic techniques arising in computer graphics, computer vision, and computational geometry. The book’s companion website has just been updated to further provide the book’s bibliography (PDF) and a dedicated OpenGL API Web page with some of the source codes.
Category: Developers •
Posted on 12/05 at 09:01 AM
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