Part of the Khronos Group

VectorWorks 11 enhances rendering with OpenGL API interactive shaders

Jul 20, 2004

With earlier versions of VectorWorks, you could only view shaders if you rendered in one of the RenderWorks rendering modes. With the new OpenGL API rendering support in v11, you can see shaders and render transparent objects like glass, crystal, and plastic directly in VectorWorks interactive OpenGL rendering mode.

Category: Applications

Posted on 07/20 at 08:25 PM

Comments

Leave a comment

Commenting is not available in this weblog entry.

<< Back to main

Column Header
Column Footer