Jun 13, 2007
The Vatan engine is a powerful and high-performance 3D OpenGL Game engine for rendering, sound and physics. The Vatan engine also features an ingame Editor, VEdit that allows designers to manipulate everything in the scenery, from grass, to fog, sun position, sky settings(cloud densitys,wind) ,bloom settings, water reflection\refraction, foams, buildings, paint textures in the terrain, modify heightmap, setting up and configure the AI , etc. It’s possible to switch between the editor and the game, and test the gameplay immediatly with the press of a key. Game logic can be done using Lua Scripts to access the game engine core.
Posted on 06/13 at 04:05 AM
Leave a comment
Previous entry: John Carmack of Id Software opts for OpenGL over DirectX