UberFlow GPU-based particle engine using OpenGL memory objects
Aug 06, 2004
UberFlow is a particle engine using GPU computations for real-time animation of large particle sets using OpenGL memory objects to create, manipulate, and render geometry without read-back, including inter-particle collision and visibility sorting. The paper is a available as a PDF and will also be presented at Siggraph.
Category: Developers •
Posted on 08/06 at 04:01 AM
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