Part of the Khronos Group

Tutorial - Cg Pixel Shaders in OpenGL

Jul 06, 2004

This article provides an introduction to writing pixel shaders with the Cg shader programming language and using them in OpenGL with the ARB_fragment_program extension. It contains sample C and Cg code and is accompanied by a simple diffuse lighting demo with full source code.

Category: Developers

Posted on 07/06 at 02:44 PM


Leave a comment

Commenting is not available in this weblog entry.

<< Back to main

Column Header
Column Footer