Part of the Khronos Group

Tutorial - Cg Pixel Shaders in OpenGL

Jul 06, 2004

This article provides an introduction to writing pixel shaders with the Cg shader programming language and using them in OpenGL with the ARB_fragment_program extension. It contains sample C and Cg code and is accompanied by a simple diffuse lighting demo with full source code.

Category: Developers

Posted on 07/06 at 02:44 PM

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