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Torque 2D game development engine uses the OpenGL API for real-time performance

Mar 09, 2005

The Torque 2D game engine (early adopter release) provides a complete cross platform 2D game development solution with built in rigid-body dynamic physics, particle effects editor, sprite based animations, TorqueScript, static and animated tiles, multi-channel sound, a fast swept-polygon collision detection system and a OpenGL API hardware accelerated 2D rendering. Torque also announced the Torque Constructor interior editor which offers rapid previewing and real-time modification with in-engine previewing. Available for Windows, Linux and Mac OS X.

Category: Developers

Posted on 03/09 at 03:18 PM

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