Three Quake3 OpenGL API-based BSP loader tutorials on collision
Oct 05, 2004
These 3 new tutorials feature step-by-step simple instructions on how to handle collision with BSP worlds, sliding, gravity, jumping and climbing stairs/slopes. They add to 3 previous BSP Loader tutorials
Category: Developers •
Posted on 10/05 at 09:21 PM
Comments
Leave a comment
Commenting is not available in this weblog entry.
