Jun 12, 2008
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. Included are Improvements to the COLLADA 1.3 loader, support for Milkshape 1.8 files, Enhanced .3ds, .obj loaders, Microsoft .x file animation playback improvements; Added X11 support on OSX; Several speed optimizations and tons of bugfixes, API enhancements and other small improvements.
Category: Developers •
Posted on 06/12 at 06:31 AM
Leave a comment
Next entry: H3DAPI 2.0 Beta released at EuroHaptics 2008