Part of the Khronos Group

Texture bombing using the OpenGL Shading Language

Feb 15, 2005

Texture bombing is a technique that adds richness to a surface by randomly distributing small detail images onto it in texture space. The demo uses the OpenGL Shading Language and requires a GeForce 6x00 card to run.

Category: Developers

Posted on 02/15 at 10:51 PM

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