Sylphis 3D motion blur effect implemented using the OpenGL Shading Language
Sep 12, 2005
Sylphis 3D is an OpenGL API-based 3D game engine, that supports per pixel lighting and shadows along with realistic physics. The new demo from a pre-release version, features a motion blur effect implemented using the OpenGL Shading Language. You can also see the bloom post-process effect and virtual displacement mapping (parallax bump mapping).
Category: Developers •
Posted on 09/12 at 08:59 AM
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