Mar 21, 2006
Sylphis3D is now available under a new licensing program to ensure continued development. The engine is based on the OpenGL API and supports unified lighting and shadows, OpenGL Shading Language shaders, motion blur, post-process effects, vehicles and realistic physics. The whole system is scriptable with Stackless Python.
Category: Developers •
Posted on 03/21 at 03:17 PM
Leave a comment
Previous entry: OpenGL Distilled book by the author of the OpenGL Technical FAQ