Stereo OpenGL in C++
Sep 07, 2010
Extending our free tutorial on Stereoscopic rendering in OpenGL, Binocularity.org has added a C++ version of our software alongside the existing Python download. Detailed instructions for compiling and running the software on a Windows PC are included. This new download supports anaglyph and shutter glasses modes for viewing the output on all types of 3D monitors and displays. The parallel and toed-in stereoscopic camera methods can now be compared directly as the C++ program supports hot-switching between them.
Category: Developers • Applications •
Posted on 09/07 at 04:02 AM
Comments
Leave a comment
Next entry: Tessellation Shaders Tutorial
Previous entry: GLFW 2.7 released
