SilverLining 1.91 OpenGL Based Real-time Sky Middleware Improves Stratus, Atmospheric Limb Rendering
Dec 22, 2009
SilverLining version 1.91 is now available from Sundog Software. SilverLining renders the sky and everything in it, including volumetric clouds, for OpenGL developers on Mac, Windows, and Linux. The big new feature is improved stratus clouds - you’ll now see some real 3D depth at the tops of the clouds. This geometry is computed on the GPU using a Cg vertex program for OpenGL users. We also made some improvements to “geocentric mode” and the rendering of the atmosphere from space.
Category: Applications •
Posted on 12/22 at 11:41 AM
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