Running 3D OpenGL Classics on XCode
Oct 23, 2007
If you have ever wanted to compile and run some of the older classic OpenGL source code samples on Apple’s XCode, here is a little how-to on getting it all to work. There are after all, some old but excellent OpenGL source code examples on the net that are worth a look-see when learning OpenGL.
Category: Developers •
Posted on 10/23 at 06:27 AM
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