QuesoGLC OpenGL Character Renderer v0.6 enhances subpixel precision and adds support for pixel buffer objects
Mar 14, 2007
QuesoGLC is a free implementation of the OpenGL Character Renderer developed by SGI for IRIX. The OpenGL Character Renderer (GLC) is a state machine that provides OpenGL API-based programs with character rendering services including scale and rotate text and draw text using texture, lines, filled triangles, or bitmaps. The new v0.6 brings support for pixel buffer objects, improves subpixel precision, adds basic support of right to left scripts and fixes many bugs.
Category: Developers •
Posted on 03/14 at 02:00 PM
Leave a comment
Previous entry: OpenGL 2.1 and Beyond presentations from GDC 2007