Part of the Khronos Group

PowerVR announces SGX chip with OpenGL ES 2.0 in silicon

Sep 07, 2007

During Siggraph 2007, PowerVR held a presentation in which Kristof Beets, a known technology evangelist for the company outlined their current and future plans and products. One of those products is SGX, a next generation 3D IP chip that marks coming of OpenGL ES 2.0 in silicon, optimised for OpenVG 1.1 and supporting Direct3D Mobile. The chips features include fifth generation Tile Based Deferred Rendering, Universal Scalable Shader Engine - one word for scalable architecture (1-8 pipelines), Vertex, Pixel and Geometry Shaders. This was joined by programmable Anti-Aliasing, internal 32-bit IEEE FP unit(s), Parallax bump mapping and Shadow maps.

Category: General

Posted on 09/07 at 03:59 PM

Comments

Leave a comment

Commenting is not available in this weblog entry.

<< Back to main

Column Header
Column Footer